The biggest problem, however, is that I want to have played a game to its fullest before recommending it. If a game is too long or repetitive halfway through, I'd like to be able to tell that. This shouldn't be a problem, but I also have a life which I'd like to maintain. If I want to be recommending games every week, then I have to finish a game every week. Since the trend is that modern games are getting shorter, you should be able to imagine that I have to put more time in these old games, which makes me conclude that if I want to maintain this blog on its original idea, I have to start playing old games 24/7. This. I. Refuse.
So, to lengthen the life of this blog, I hereby broaden the scope of this blog to individual experiences in/with games and some real-life happenings as a gamer/soon-to-be-gamedesigner. The best way to do this is to make this post a cross-over between every category of this blog: a recommended real life game I experienced as a soon-to-be gamedesigner.
|The pitcher, your most valuable tool|
- 2 or 3 talkative friends which you haven't spoken for a while or a couple of days
- just a bit of money
- a place to go where they have beer and you have some loose contacts, like your favourite pub or bar.
Make sure your place has different sizes of glasses for serving normal beer.Where I went you had the normal glass, the bigger glass, the pint-sized mug and the pourable one litre pitcher.
Go to your place with your friends and buy all of them, including you, a pint-sized beer. Whilst starting on the pints, buy 1 pitcher as a supply for the group. Now start talking about everything that could be interesting, like what happened on vacation or where you got that scar from.
Your story should be luring people in by now. Keep the circle a bit open and make sure you are on a spot where a lot of people walk by. When they have a seat to listen to your story, give them a small glass and pour them a beer from the pitcher. Congratulations! They can't walk away now.
After 2 or 3 people are lured in, the pitcher is probably empty and its time to use the trick of hospitality. You gave them beer, so they are now obliged to buy the next pitcher. Let them pour more beer in your pint and reward them with more awesome stories. As karma goes, more people will be lured in by the stories and beer and as it went before, they too are now obliged to buy a new pitcher for the whole group. There is a big chance your vague contacts were to meet with their friends, so they too will join the group buying beer. After a while, you don't even have to tell stories anymore and just wait until the next new guy buys a new pitcher.
Warning! Try this at home, but, for the love of your mom, KNOW TO FEEL YOUR LIMIT! You possibly can't count your beers.
|Like taps to world peace. ;)|
There was also the fact that everyone was drunk. That was bloody hilarious.
My friends refer to this game as "that night we have to try again sometime". I call this game: Karma-beer. I recommend you play it.